Call of Duty: Warzone Pacific - Fortune's Keep - Smuggler's Cove

I had the pleasure to work on the Season Four update that introduced Fortune's Keep. I was in charge of Smuggler's Cove, Grotto, and the surrounding tunnel systems with assistance from Petros Gourgouris and terrain support from Alex Martin. Big thanks to Alex Stockwell and Kyle Smotherman for guidance and direction. My responsibilities included working with design early on to establish layout and architecture. After our block-out, I was designated with arting those spaces to completion. There were many talented artists on these areas including but not limited to:

Petros Gourgouris: https://www.artstation.com/petrosg