Alexander Gonzalez
Alexander Gonzalez
Senior Environment Artist
Lake Forest, United States

Summary

I am an Environment Artist that specializes in photo-realism. I strive to always create detailed props and architecture that pushes visual art direction while enhancing game-play. I've most recently had the pleasure of being a part of multiple Call of Duty projects where I've done prop art and environment art. Prior to that I had the privilege to work on Destiny 2: Forsaken as a Palette Artist and Armored Warfare as a Junior Vehicle Artist. I also have an additional credit on The Outer Worlds where I briefly created assets during pre-production. Before stepping into AAA, I self-published a stylized mobile game on iOS, Android, and Amazon devices. Contact me at alexander1gonzalez1@gmail.com.

Skills

Environment ModelingLow-poly ModelingProp ModelingTexturingHigh-poly ModelingWeapon ModelingVehicle ModelingPBR TexturingTexture BakingSet DressingWorld Art

Software proficiency

3ds Max
3ds Max
Maya
Maya
Substance 3D Painter
Substance 3D Painter
Quixel Suite
Quixel Suite
CRYENGINE
CRYENGINE
Unreal Engine
Unreal Engine
Marmoset Toolbag
Marmoset Toolbag
World Machine
World Machine
Illustrator
Illustrator
Keyshot
Keyshot
ZBrush
ZBrush
NDO
NDO
Unity
Unity
Photoshop
Photoshop
DDO
DDO

Productions

    • Video Game
      XDefiant
    • Year
      2024
    • Role
      Senior Environment Artist
    • Company
      Ubisoft San Francisco
    • Video Game
      Call of Duty: Warzone 2.0
    • Year
      2022
    • Role
      Artist
    • Company
      High Moon Studios
    • Video Game
      Call of Duty: Warzone
    • Year
      2021
    • Role
      Artist
    • Company
      High Moon Studios
    • Video Game
      Call of Duty: Black Ops Cold War
    • Year
      2020
    • Role
      Artist
    • Company
      High Moon Studios
    • Video Game
      Call of Duty: Modern Warfare
    • Year
      2019
    • Role
      Artist
    • Company
      High Moon Studios
    • Video Game
      Destiny 2: Forsaken
    • Year
      2018
    • Role
      Palette Artist
    • Company
      High Moon Studios
    • Video Game
      Armored Warfare
    • Year
      2015
    • Role
      Junior Vehicle Artist
    • Company
      Obsidian Entertainment

Experience

  • Senior Environment Artist at Ubisoft
    San Francisco, United States of America
    February 2023 - Present

  • Adjunct Faculty at LCAD
    Laguna Beach
    September 2021 - Present

    Adjunct Faculty teaching intermediate level modeling courses and senior level portfolio and mentorship development.

  • Environment Artist at High Moon Studios
    Carlsbad, United States of America
    August 2020 - January 2022

  • Prop Artist at High Moon Studios
    Carlsbad, United States of America
    April 2017 - August 2020

  • Junior Vehicle Artist at Obsidian Entertainment
    Irvine, United States of America
    December 2015 - January 2017

  • Founder at Grumpy Ogre Studio
    Lake Forest
    August 2014 - February 2016

    Self-published a stylized mobile game on iOS, Android, and Amazon devices.